Icebloods
Alerts Ride with Us

1994 to 2026

The Timeline

Every world the Icebloods and the Undead Lords have ridden through, on one line. Select a world to see where it sits in the story, or a diamond to jump straight to that moment.

Azeroth, age by age

1994 to 1997 · Neverwinter Nights (AOL)

Neverwinter

Old Lord Skull calls the lich Zerackus, the founders gather, and the Undead Lords are sanctioned as Neverwinter's first undead guild in March 1995. The Icebloods have not arrived yet.

2008 to 2010 · World of Warcraft: Wrath of the Lich King

Wrath of the Lich King

Northrend, the coldest ground since their mother's grave. Skunky the Orc Shaman rides for the Horde on Archimonde, Skunkx walks for a time as one of the Lich King's own Death Knights and breaks free, and the Icebloods climb Icecrown Citadel to claim what is left of Arthas.

Sealed for now. Alert me when it unlocks

2010 to 2012 · World of Warcraft: Cataclysm

Cataclysm

Deathwing splits the world open and Garrosh takes the Horde. The Frostwolves do not trust him, and neither do the brothers. Warrax chases the Infinite Dragonflight to the End Time and finds only Minax's door of light, closing as he arrives.

Sealed for now. Alert me when it unlocks

2014 to 2016 · World of Warcraft: Warlords of Draenor

Warlords of Draenor

On an untouched Draenor the brothers find the Frostwolves of old under Durotan in Frostfire Ridge. On the Eredar realm Lord Skunk rides as Warraxe Iceblood beside Hillbilly, Rayven and Casi, and in Hellfire Citadel they face the demon their first realm was named for.

Sealed for now. Alert me when it unlocks

2016 to 2018 · World of Warcraft: Legion

Legion

The Burning Legion returns through the Tomb of Sargeras. Warrax takes up the mantle of the Earthen Ring at the Maelstrom, Grymax holds the line when the Broken Shore breaks, and the war runs all the way to Argus. The souls of demons, Warrax notes, count twice.

Sealed for now. Alert me when it unlocks

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A word from Skunk

Everything on this site is roleplay. The lore of the Undead Lords is built on Myrkul, a fictional god of death from the Forgotten Realms, and the Icebloods' bargains, oaths and dark deeds belong to characters in a story. The villains here are played for fun.

For me personally, this is roleplay and storytelling, nothing more. I worship one God, eternally three in one: God the Father, God the Son, and God the Holy Spirit. Jesus Christ is Lord, and He alone is the one true King. Any glory in my life belongs to Him.

I built this site to give thanks for all the Lord has blessed me with. Through gaming, He brought friends into my life I never would have met otherwise, and I thank God for every one of them. I pray His blessing over each of them and their families, and I pray that anyone who hasn't yet will have their own encounter with Jesus, the one true King.

The LORD bless you and keep you; the LORD make his face to shine upon you and be gracious to you; the LORD lift up his countenance upon you and give you peace.

Numbers 6:24-26 (ESV)

Lord Skunk